The "different floor no stamina drain" problem
We can all agree that making it so that u as a monster don't lose stamina if someone is in a different floor was the right call... Except it wasn't well executed. In some maps (especially drainage system) the killer just gets free stamina in the middle of a chase because of it. In drainage system u can't really run properly, every time u drop down on to the tunnels, the killer stops using stamina and gets free distance, u as a Survivor don't really get much of a choice. In My world is mostly the same with the hills and jumpads. I'm not saying they need to revert it, but just tweak it a bit, atleast for those maps where it's weird/unfair to run chases
We can all agree that making it so that u as a monster don't lose stamina if someone is in a different floor was the right call... Except it wasn't well executed. In some maps (especially drainage system) the killer just gets free stamina in the middle of a chase because of it. In drainage system u can't really run properly, every time u drop down on to the tunnels, the killer stops using stamina and gets free distance, u as a Survivor don't really get much of a choice. In My world is mostly the same with the hills and jumpads. I'm not saying they need to revert it, but just tweak it a bit, atleast for those maps where it's weird/unfair to run chases