[No DAV Spoilers] Little things that would've made DAV better (IMHO)
First of all, this post is my humble opinion, if you don't agree, don't spread hate in the comments.
Finished my second run of DAV today and made a short list of nitpicky things:
The looting big chests animation doesn't feel DA. It's something straight out of some old kiddy game. Was it really necessary?
The drowning sequence. Okay I got it, I wandered where I shouldn't have wandered, just give me a black screen. It's funny when a towering Qunari steps into the shallow shallow Rivaini waters to check out the cool sunken ship and drowns instantly.
Refuse option. You simply can't say no to anyone with an exclamation mark above their head. There's an all-Thedosian threat happening, but you just can't refuse anything, period.
The origin lines. Remember how back in DAI you could tell Josephine (probably somebody else, don't remember now) about your origin and you had several lines to choose from? I miss that in DAV, it'd add to its replayability.
The fact that the legendary Black Emporium is randomly popping up in the middle of Minrathous. Was it even explained in-game?
I'm not going to write anything big that everyone's already hated on, but these tiny things just bug me out.