Question about the saga.

I’m not sure if we even have these answers yet, but i figured i’d ask. I have a few questions about the saga. So, as you may know wolf pups will be able to grow up in the saga, and there is a period called “Growing Pups”, basically it’s a quest where pups are very hungry and growing quickly, so they just eat a lot. It will be very challenging to keep them alive. In a recent devlog, they stated that for simplicity and balancing reasons that pups will be killed off due to sickness during this process. It used to be that on easy difficulty pups cannot pass from sickness, but now they will be able to. However there is an option to toggle on “Pups can’t die from sickness.” But enabling this will result in smaller litters, the number not being known yet. So I assume you’ll have to enable this option before pups are born in order to ensure that the litter will be small, and likely won’t be able to turn this feature on after the fact. Here is my predicament, I often enjoy large litters, like 5 and up. I also hate it when my pups die, so when this happens I will typically just go back in a previous save to where my pup is still alive, then continue play. My question is, can I do this if a pup gets sick and dies? Or are they destined to pass from sickness and there’s nothing I can do about, even if I go back to a time before they got ill? And If I can, do you think i’ll be able to do this in the saga? Will it even be a possibility for all 7 pups to survive to the end during the saga, no cheats or fancy settings? I hope I can get some answers, thanks!