New trident enchantment idea: Spikes (loot comes back with the trident!)
Hey miners, builders & explorers, I’ve been thinking about a new enchantment for the trident, and I wanted to share it here to see what you all think. I call it “Spikes”, and here it is:
How it works:
Type of enchantment: This is a unique enchantment that can only be applied to tridents.
Compatibility: It only works with the Loyalty enchantment.
Effect: When you throw a trident and it kills a mob, the trident comes back to you with the loot from that mob. The idea is that the loot “sticks” to the spikes on the trident.
Examples:
If you throw the trident at a cow and it dies, the trident returns to you with leather and raw beef “attached” to it.
The same happens with mobs like zombies (rotten flesh, iron, etc.) or skeletons (bones, arrows).
Key details:
This enchantment only works if the trident has Loyalty. Without it, the trident doesn’t return, so the effect wouldn’t make sense.
It has only one level. It’s simple and straightforward.
The loot is collected only if the mob dies directly from the trident’s damage. If the mob dies from fire, fall damage, or anything else, the trident doesn’t bring the loot back.
Why is it useful?
It saves time when farming mobs or hunting, especially if the loot drops in hard-to-reach places.
It makes the trident even more versatile as a ranged weapon in Survival mode.
A bit of lore:
"Legend has it that ancient ocean magicians created this enchantment to help hunters gather their prey without leaving their boats." (I know, my lore is kinda cringe) So, what do you think?
Would this be a good addition to the game? I think it would make the trident even more fun and useful, but I’d love to hear your opinions!